1.1 Post-Jam Update
OOB » Devlog
This update improves the game according to the comments I got during the Game Jam.
Added
- Music
- Changelog (in the repo, not in the game)
- New easter-egg
Changed
- The trunk in the second screen is now fully solid. (The fact it was a one-way platform was confusing for the player)
- The shortcut to go trough a one-way platform is now visible on the 3rd screen.
- The fall just before the bad ending has no more spike, but you can't get out now.
- Removed the one-way platform that prevent lucky access to secret ending, but made accessing randomly to this path harder.
- Made the post true ending easter-egg easier.
- The player now don't continue moving when keeping a direction button pressed after respawning.
Fixed
- Being able to completely jump over the parkour toward the true ending.
- Lagspike when showing a 0101-shadered object.
Files
OOB_v1.1_Windows.zip 25 MB
Feb 20, 2024
OOB_v1.1_Linux.zip 22 MB
Feb 20, 2024
OOB_v1.1_HTML5.zip Play in browser
Feb 20, 2024
Get OOB
OOB
A little puzzle platformer where you need to go out of screen to progress
Status | Released |
Author | Patou |
Genre | Platformer, Puzzle |
Tags | 2D, Godot, Open Source, Puzzle-Platformer, Short |
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